Ministry of ARMOR
This campaign centers around the activities of a group named The Ministry of Adventure Relations and Magical Object Reacquisition, or ARMOR. They are a government-controlled faction based in the region Veros, in the Land of Fortuna Terra. Their main philosophy centers around the idea that the use of magic is the key to power, and they must work towards limiting who holds those keys, but they have other matters to deal with as well in service to their region. Their main concern of limiting magic use is to lock away or destroy magical items (which anyone can use, as opposed to the art of magic which normally takes practice and discipline for most).